ranger wrote:A (sizable) number of PSO generations later, the previous car has produced a new (all-time?) high score. Still can't see the finish, though. For some 1118.4 action, try the following:
- Code: Select all
eNoBZAGb/j/OQlzKUO6yP+MLuNQuhbI/yOwRJnDhmj/xWYiX3k69P7d9J0qaMBtAByuAXD0Hsj/cFDnDbgxZP9eDOjQczpI/wSxT906tnkACuLxNCGwNP+lbF/GX9nA/6jrhhAlIXj/fODPAfqFcP/jjmQZpgfw/6Fi+gxWG/z/+pUUny1CUAAAABEAXGTPKruCPP+lkStSQwecAAAAGQBBAXOpF6t4/9OZr2SoCvP////9AENx1ct5v8z/1LIg8KbTdAAAABUANVfBJVjGqP/TDIO/tAvD/////QA/2t9Xc3Bg/9EomRljdHwAAAAFAEKpyiihr8z/12N3bz1GDAAAABT+4qqWiVFpVP+7J+C4Ji+sAAAAHP/I6cgr7eEs/5L5Y3JNrtABaZp4AO2e9APoMzgBsXxwAbhawALUeKACgtpMAMDrvALSVfQC6IDYALzHmAGTi/wBJeB0A/9geAOEfOgCDxB0AAAACfoOdPQ==
Crashes at about 622 for me.
This is the car that used to get 1082.6 for me...but no longer. If the simulation uses a random seed, the dev needs to get rid of it. This isn't fun, it's just frustrating.


