I started out designing this one. It had three large wheels, and the one at the front was raised up a little bit (so all three couldn't be on the ground at the same time). It was a little nose heavy to bring the front end back down when it bounced up against blocks. The idea was to have a car that could climb over the blocks rather than needing to pound all of them flat in order to move past them.
Here's the initial, designed car. It can't even finish the track - I wanted to get the theme in the right direction.
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I seeded that initial car with a 3% mutation rate, 4 wheels max (50%), and 12 cars per generation. I left it running overnight, so I don't know when this car emerged, but it's had over 500 generations to get there. Here it is (repainted):
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